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Deploy from source code


To get started locally, follow these instructions:

  1. Make sure that you have all Prerequisites installed
  2. Make fork from the latest platform source code from master branch
  3. Clone to your local computer using git
git clone

Building Platform

Build Backend

To make a local build

  1. Open console
    cd src/VirtoCommerce.Platform.Web
  2. Build
    dotnet build -c Development

Or use Visual Studio

  • Open VirtoCommerce.Platform.sln in Visual Studio
  • Build Solution

Build Frontend


While building the solution the first time from the Visual Studio, npm references should be installed and webpack should be built automatically. This would be done if Web project have this nuget package added - VirtoCommerce.BuildWebpack. It adds webpack build target to the project, which create frontend bundles on initial build. In case of changing frontend part, explicit local build would be required to pack style/script bundles.

To make a local build:

  1. Open console
    cd src\VirtoCommerce.Platform.Web
  2. Install the dependencies
    npm ci
  3. Build frontend application
    npm run webpack:build
  4. Watch changes
    npm run webpack:watch

Initial Configuration

  1. Open the appsettings.json file in a text editor
  2. In the ConnectionStrings section change VirtoCommerce node (provided user should have permission to create new database):
        "ConnectionStrings": {
            "VirtoCommerce" : "Data Source={SQL Server URL};Initial Catalog={Database name};Persist Security Info=True;User ID={User name};Password={User password};MultipleActiveResultSets=True;Connect Timeout=30"
  3. In the Assets section set public url for assets Assets:FileSystem:PublicUrl with url of your application, this step is needed in order for display images
    "Assets": {
            "Provider": "FileSystem",
            "FileSystem": {
                "RootPath": "~/assets",
                "PublicUrl": "http://localhost:10645/assets/" <-- Set your platform application url with port localhost:10645
  4. In the Content section set public url for content Content:FileSystem:PublicUrl with url of your application, this step is needed in order for configure CMS content storage
    "Content*": {
            "Provider": "FileSystem",
            "FileSystem": {
                "RootPath": "~/cms-content",
                "PublicUrl": "http://localhost:10645/cms-content/" <-- Set your platform application url with port localhost:10645


To run platform by dotnet CLI:

  1. Open console
    cd src\VirtoCommerce.Platform.Web
  2. Run
    dotnet run -c Development --no-launch-profile


you can add --no-build flag to speed the start, if you have compiled the solution already.

Or run from Visual Studio

  • Open VirtoCommerce.Platform.sln
  • Set VirtoCommerce.Platform.Web as Startup Project
  • Go to Debug > Start Debugging (or Press F5)


  • Open http://localhost:10645 in the browser
  • On the first request the application will create and initialize database. After that you should see the sign in page. Use the following credentials: admin/store to sign in

Note: Don't forget to change them after the first sign in.

Backend Debugging

  • Install and run platform as described in steps above
  • Open the module solution in Visual Studio and attach the debugger to the VirtoCommerce.Platform.Web.exe process


Frontend Debugging

  • Frontend supports debugging in Chrome.
  • Open Chrome Developer Tools (Press F12)
  • Open Sources tab
  • Navigate to {module-name}/./Script/
  • Debug code



There is tests folder with suites which can be run locally.

IDE Specific Usage

Some additional tips for developing in specific IDEs.

Visual Studio


If you have node-sass issues, run this command

npm rebuild node-sass

Run to trust the .NET Core SDK HTTPS development certificate:

dotnet.exe dev-certs https --trust

Read more about enforcing HTTPS in ASP.NET Core.

Restart the Platform to load the new module assemblies into the Platform's application process Recommend to install WebPack Task Runner and run webpack tasks from Visual Studio.


Last update: April 26, 2021